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Moonvale Walkthrough — Game Guide. Episode 1

Moonvale by Everbyte is an intriguing mobile game that combines RPG and adventure elements.
Moonvale Walkthrough — Game Guide. Episode 1
Author
Andrey Pavlenko
Date of publication
29 May 2024

Moonvale — walkthrough

The plot focuses on a magical world full of mysteries and secrets, which players explore, immersing themselves in its atmosphere. The game world is rich in details and various locations, each of which is filled with its own unique tasks and characters.


Moonvale's gameplay is built around interactive interaction with the environment and characters. Players must make important decisions that affect the development of the plot and the fate of the characters. This approach allows you to immerse yourself deeper into history and feel part of this magical world. The developers paid special attention to developing the characters, each of which has its own motives, character and history. Interaction with them adds dynamism to the game and allows you to create unique game situations.

In Moonvale, players will have to complete a variety of quests and tasks that will help them advance through the story and reveal new aspects of the game world. These tasks are not only interesting and varied, but also provide an opportunity to explore the game world, find hidden treasures and solve exciting puzzles. In addition, the game offers elements of a role-playing system, allowing you to develop the skills and abilities of the characters, which makes each game unique and inimitable.

Moonvale's graphics and sound create a vibrant and exciting atmosphere, which makes the gameplay even more fun. Detailed locations, thoughtful character design and high-quality sound effects contribute to complete immersion in the world of the game. Everbyte's Moonvale is the perfect choice for those who love thrilling stories and atmospheric adventures, where every choice matters and every detail plays a role in the overall narrative.

Walkthrough, beginning

At the beginning of the game you will receive a message from a stranger. If you ask where Adam is from, you will find out that he is from Red Pines. If you ask who he is, you will hear his last name. You need to know this surname to get the “Name Expert” achievement.


Choice 1

  • Have you tried calling him?
  • What do I have to do with it?
  • You've confused me with someone, right? The man assures that he was not mistaken by you. A few minutes ago Adam was online and sent him your number.

Choice 2

  • Do you know what I think?
  • Sorry, but I can't help you.
  • Well then, I wish you success.

Immediately after you stop communicating with a stranger, the phone will ring. Answer it, listen to the guy on the other end and then return to your conversation.

  • I just got a call, a strange call.
  • Just because. You can ask one question out of two proposed.

He will suggest exploring the parking lot together:

  • If you tell me why. He claims that he received your contact for a reason. Adam knows something.
  • Certainly.
  • This was part of my plans.

As you understand, you cannot refuse. The guy still doesn't give his name, but he notices that the parking lot is pretty dark.


  • Maybe Adam just managed to start the car?
  • What if Adam just walked? In this case, the guys would meet on the road. Later he will say that there is another way to Redlog, but Adam definitely would not have used it.
  • (Don't say anything).

If you try to clarify how often it happens that Adam calls from his car or disappears, he will confirm that this is not the first time. At this time, a stranger, studying the parking lot, expresses doubts whether this is all a joke. You can either answer negatively or joke about it. Immediately after this, he will ask if you are from Redlog Pines.

  • No, I don't.
  • This is the first time I've heard of this.
  • Until now, I did not know about its existence.

The selection above does not matter:

  • Could you tell me a little about him? Greenside is a mountain.
  • To be honest, I'm not interested in this. You won't know about this place.

Choice:


  • All sorts of different people?
  • But are you there all alone now?
  • What time is it for you? More than midnight.

If you ask for information about Greenside, it will be possible to speak for the observation deck and suggest that Adam may be there currently. However, the stranger is unwilling to undertake the journey to this place, since the site is located in the remote mountains and can only be reached on foot. If he were upstairs, his car would have to be parked somewhere in the parking lot.

  • Adam owes a favor. Additional selections below.
  • (Don't say anything).

Additionally for the first option:

  • Food option.
  • Adam will have to name his firstborn after me. Unlock the achievement “Oh, how good it is that no one knows...”

Whenever you get a new chat request from a stranger who previously called you, send three random messages to get another call. However, you won’t learn anything significant from it: it will be just complete nonsense. After this, return to the chat with comrade Adam and tell him about the incident, and also send him this video call. Before the chat gets too long, you can revise it if necessary.


  • I don't have the slightest idea.
  • I think Adam's phone has poor network reception. Apparently this is true.
  • The reason, in any case, is not in my recording.

The stranger deduces that Adam visited this place for your sake, suggesting that he wanted to meet you at Greenside. In this situation, it is logical to deny his conclusion, because how could Adam even know your name? The man asks to contact you after some time, claiming that he has an idea where his missing comrade may be. At the end of the conversation, the guy still decides to say his name - Eric. A window appears asking you to select a name and gender. You can enter your Duskwood passage code to receive the achievement "Duskwood Detective" . In addition, the store will have a special offer. Finally, the “One of Many” achievement will be unlocked . Mini-games will begin. For the first one you will receive the “I came, I saw, I conquered” achievement , and when you change the photo, background and frame, you will be given the “Transfiguration” trophy .

Check out the chat with Eric. The young man asks you to call him - you cannot refuse. During the video call, you will see Eric find Adam's car with the engine running. Eric will try to get around the car.


  • In case Adam is out there somewhere?
  • You can still call him.
  • (Don't say anything).

Eric worries about Adam:

  • I don't know.
  • If he were nearby, he would have heard you calling him.
  • The question is rather why he left.

Eric will then want to contact the police:

  • You should have done this a long time ago. Our choice
  • Yes, I also think that this will be best.
  • To the police?

If you choose the first option, you will advise Eric to call them to Greenside. The guy himself won't wait for the cops to arrive:

  • We need to check all the facts again. Our choice
  • Do you have a better idea?
  • They'll probably hurry up.

If you chose the first option:

  • Maybe then we'll notice something important.
  • I mean while we wait for them.
  • So you can prepare to talk to the police.

You can also add:

  • It was still light when Adam called me. You are mistaken.
  • Telephone communication with Adam was simply terrible. Correct option.
  • If we even have them.

Eric will say that the driver's door was wide open:

  • Yes, I noticed that too.
  • Only the driver's side door is correct.
  • Do you know what seemed even stranger to me?

If you chose the third option:

  • The hazard warning light was on. You are mistaken.
  • Wasn't the radio on? You are mistaken.
  • The headlights were on. Right choice. DO NOT TALK ABOUT LIGHTING , otherwise you will not be able to get the achievement “With a flashlight and a magnifying glass” .

Continue description:

  • And the engine worked. Right choice.
  • Reverse gear was engaged. You are mistaken.
  • Both outside rear view mirrors were folded in. You are mistaken.
  • (Don't say anything).

If you select the correct option above:

  • This is the strangest thing, it seems to me.
  • I think you said his car broke down? Right choice.
  • (Don't say anything).

You can get the achievement “With a flashlight and a magnifying glass” if you selected all the correct answers above! You can ask Eric if he has noticed anything suspicious that indicates a possible accident or presence of an unauthorized person at the scene (this is optional). If you choose the first option, this will allow you to find out the name of the car, which is necessary for obtaining the "Name Master" achievement .

Eric suggests that Adam went into the forest, what do you think?

  • But not voluntarily.
  • No, definitely not.
  • Yes, I think so.

Eric will then find a glove box that will be open:

  • This is strange.
  • This can only mean one thing. Suppose Adam took something out of the box.
  • You'll need to tell the police this later.

Eric must not touch anything in the car, otherwise you will not get the achievement! A little later he will independently discover an envelope with the name of the main character:

  • Can you take a photo of it for me (19 diamonds)? See a photo of this envelope
  • (Don't say anything).

Eric will suggest opening it:

  • Maybe you want to bring it to me?
  • Necessarily!
  • And you still ask?

Then you will receive the card that was in the envelope and ask what to do with it:

  • No, no idea.
  • Yes, sure. The best option.
  • If I know the context.

Next choice:

  • It looks a bit like a tarot card. Correct solution.
  • This is a playing card.
  • I've seen a map like this somewhere before.

Eric will say that neither he nor Adam understand these cards:

  • Apparently, he's still figuring it out.
  • I will help you with this.
  • And yet he had this card. Correct solution.

Continue the conversation:

  • Do you think so?
  • But why does he need this?
  • Maybe there's something else in the envelope? Eric will find another item in the envelope.

Further:

  • From the ventilation?
  • Could this be a radio?
  • Maybe Adam's cell phone is still in the car. Eric will say that he actually hears a sound from the car.

Complete several mini-games. Eric sends you an encrypted image. To unlock it you will need to pay 19 diamonds. It shows a device that resembles a mixture of a walkie-talkie and an old mobile phone. Ask Eric what is written on the display of this device: it should say the word “Look.” The device will turn off soon:

  • Maybe the battery is dead? More likely.
  • Where exactly was this device located? In the trunk.
  • (Don't say anything).

Choice:

  • Has it turned on again?
  • Has anything changed on the display? Without changes.
  • (Don't say anything).

Suggest trying to find information about this device on the Internet. When you open the new WebFox Browser application, enter "Vega" in the search bar and you will be taken to the GPS receiver manufacturer's website. If you want to play a joke on Eric and earn the “Loves scold, only have fun” achievement, immediately after discovering the Vega device, select the option “I will sit back and wait for a miracle.” Then you can use this joke in your next answer.

Send Eric the link:

  • This is a GPS receiver. Correct solution.
  • This is a Wi-Fi booster;
  • You have a satellite phone in your hand.

Now:

  • But I didn't understand anything else.
  • It receives a certain signal. Correct solution.
  • To detect mobile phones.

Next choice:

  • And strengthens it.
  • To then cause disruption.
  • And he directs you to him. Correct solution.

How does he work:

  • Did it vibrate?
  • Through this sound that you heard. Correct solution.
  • There should be something written on the display.

Further:

  • Provided that it is held in the direction of the signal. Correct solution.
  • You just need to press the right button.
  • Did he just start working again?

Most likely, the device is receiving a signal that comes from somewhere:

  • Or from someone...
  • But what is the source of the signal?
  • He wants to lead you to the signal. Correct solution.

Next choice:

  • It's all somehow creepy.
  • That's why he makes this sound. Correct solution.
  • (Don't say anything).

If you choose the correct options, the task for the "Technical Talent" achievement will be completed. Later, you can unlock a photo of the Vega device for diamonds and send it to a general chat with friends when it is created (second subtask). The last subtask to achieve is to compare the device correctly. When discussing the device in the general chat, select the option “This is something like a dowser.” By doing this you will receive the achievement.

Eric sees that the signal is coming from the north.

  • What's in the north? Only the forest.
  • And how far is he from you?
  • (Don't say anything).

At this point, the Secret Chat will be available to unlock. This feature is free now, but in the future you will most likely have to pay a certain amount of diamonds. From the secret chat you learn that there is a police car right in front of Adam's house, and the guy himself does not answer his calls. Upon completion of the correspondence, you will receive the "A Place for Secrets" achievement. Then return to the conversation with Eric and he will ask you to add a girl to the chat. There are few options - regardless of your choice, it will create a new group and add you to it soon. For the sake of decency, you can greet Ash and try to explain the situation or shift the burden to Eric. If you choose the first option, say directly that Adam has disappeared. Eric will also try to explain the situation and reveal new facts: it turns out that Adam not only sent a message to a friend, but also tried to call before disappearing.

  • It's good that you changed your mind.
  • Anything can be important.
  • This is probably true.

You can remain silent, but Ash will ask you to tell us more about everything:

  • What?
  • What about the rest? Eric refuses.
  • (Don't say anything).

Then:

  • To correctly assess the situation.
  • We don't yet know exactly what happened. The best decision.
  • I don't understand this either.

The girl will scold Eric for ignoring:

  • Did you call anyone else? The girl called Byron, but he did not answer.
  • Yeah, great.
  • Ash, I would have reacted the same way.

She asks if she can invite other friends to the chat. Eric decides to call everyone personally first - this will speed up the process (you can ask Eric a question). After that, the friend leaves to call his friends, and you have to earn three more stars in mini-games. Back in the chat, you meet other friends, including Violet and Charlie. The last one seems to treat the whole thing as if it were nothing. You can choose any options at the forks, as Eric will return with news after a while. He asks you to share a video call recording in a group chat. Reply that the entry is saved and upload the file.

Decide on a plan:

  • We don't have a plan yet. The best decision.
  • What's the plan?
  • Eric?

Further:

  • What was he talking about?
  • Do you mean the Vega device? Correct solution.
  • I don't mind finding out either.

And how exactly does it work (there is no right answer, Vega receives the signal):

  • It sends a certain signal;
  • It's some kind of dowsing device. It is important to choose if you want to get the “Talent in Technology” achievement . This is one of the mandatory actions.
  • To be honest, I haven’t figured this out yet.

Then:

  • But we are not one hundred percent sure of this;
  • We christened him Vega;
  • At least it shows something when Eric points it north. Correct solution.

Next, you can ask your friends if they knew that Adam had such a device. Violet will answer that her pet had a similar thing in his collar. Ask about the pet to find out the dog’s name for the “Name Expert” achievement . When Ash asks where the signal is coming from, you can answer that from somewhere in the forest. Charlie will invite Eric to follow the signal into the forest, but the matter is complicated by the fact that it is night outside. In any case, Eric has already decided to hand over the device to the police. However, Charlie decides to explain why this is a bad idea. He will ask you to give the device to him, but it seems that all his friends will be against this idea. You can make your choice:

  • Eric, don't.
  • And for me, you can give it to Charlie.
  • The device should be handed over to the police.

Eric will report that he sees a car approaching and will temporarily go offline. All chat participants will leave the group after him, and you will receive the achievement “Someone comes, and someone leaves.” In addition, you will have to return to achieving victories in mini-games. Soon Eric will return to the chat and announce that he has decided to keep the Vega device - all because exactly what Charlie described earlier happened.

Ask any question:

  • Did you tell Bucket about me? Negative answer.
  • Did you show him the video of Adam?
  • Was he the one who was in Adam's house before? Eric doesn't know for sure, but most likely yes.

Ash will oppose Eric going after Vega's signal, and you can support him. There will be no further important decisions. As soon as your friends go offline, go to the mini-games tab. To get the "Almost There!" achievement, try to complete the mini-game when you have your last turn left. Immediately after this, Eric will write to you in private messages. He will report that he has arrived and everything is in order. You may ask what happened. He will tell you about the connection that disappeared along the way.

  • Have you made any progress?
  • Noticed anything unusual? Nothing.
  • Have you heard from Adam?

You will be asked if you were in the forest at night:

  • Certainly.
  • No, I didn't. You recognize the flashlight he uses in the dark.
  • Why do you ask?

Next choice:

  • Does Adam go hiking with you too? Adam always gathers everyone.
  • Is this a poor attempt at conversation?
  • (Don't say anything).

If you have not yet received the achievement for Eric's smile, then select the option “I also like to go hiking.” Next choice:

  • Strange... in what sense? Eric believes someone is following him.
  • The forest at night has always seemed something creepy to me.
  • You're not camping here tonight.

Ask for good reasons, but the guy will say that there are none. There is a paid option:

  • It would be interesting to see where you are now (25 diamonds).
  • (Don't say anything).

Eric will ask if he has thanked you before:

  • Thank you? For what?
  • I don't remember.
  • Fifteen times? Make Eric smile once again.

Then:

  • Yes, many would probably do so.
  • Do you want to be honest?

In the second case (choice above):

  • My first thought was to delete your message.
  • It immediately became clear to me that something was wrong here.

Another paid choice:

  • If I were in Redlog, I'd go with you (25 diamonds). It's important to choose to get the achievement “It’s all completely harmless . ”
  • Can you already figure out how far it is? - we miss the opportunity.

At the end of the conversation, you can ask Eric how much charge is left in his phone, or ask another question. We then go back to the mini games menu and earn 4 stars. To get the Consolation Prize achievement, you must fail five mini-games. After completing mini-games, a secret chat becomes available. Opening it costs 20 diamonds, but you will receive the achievement “Are You Talking About Me?” and fulfill the condition to unlock the achievement “Everyone has their own secrets.” After viewing the secret chat, Ash will contact you. She will ask how you know Adam, and you can either lie or tell the truth that you don't know him. If you previously entered the Duskwood code, it will note that you are connected to the disappearance of a girl in this city. Ash will also ask why you kept quiet about this, and if there could be a connection between this and Adam's disappearance, although there is no confirmation at this time.

  • Do you really want to know? There are three options to choose from.
  • Ash, this is the real reason.

Then:

  • I lost someone in Duskwood.
  • What happened still doesn't let me go. Talk about the mine fire.
  • Until now I have never spoken about this.

Was the fire caused by the thief?

  • Yes.
  • His name was Richie.

Then:

  • He has a disgusting way of repenting.
  • I tried to stop him.
  • He didn't know any other way.

Richie was Hannah's best friend.

  • But damn it, I think I could do it. We chose this option.
  • No, perhaps not...
  • (Don't say anything).

Next choice:

  • There was someone else in the mine. We chose this option.
  • (Don't say anything).

Then:

  • Someone who was very dear to me. We chose this option.
  • One person from our company.

Next choice:

  • He was there when the fire started.
  • He went there instead of me. We chose this option.
  • Without him, we would never have found Hannah.

Then:

  • Jake.
  • I can't tell you this. We chose this option.

Then:

  • Sorry.
  • I promised him this. We chose this option.

Next choice:

  • Yes, I have no doubt.
  • Why do you ask? We chose this option.

Ash will say that the media did not speak for the second man at the mine:

  • Yes, that's right...
  • Well, this doesn't surprise me. We chose this option.
  • This can be both good and bad.

Next choice:

  • Thanks Ash.
  • I will hope. We chose this option.

Next choice:

  • That he is out there somewhere.
  • That he's looking for me.
  • That he's doing well. We chose this option.

Ash will apologize for bringing up these events, and the dialogue will end. Then we return to completing the mini-games. Immediately after completing the mini-games, a secret chat with Ash and Charlie will open (for free). As a reward, you will receive the "Duskwood Connection" achievement. Eric will appear in the group chat again and report that he has reached the barbed wire fence. You can ask him to describe the fence to get more details. Ash will assume that this is an animal enclosure.

  • In short, I don't know.
  • Hmm, quite possible.
  • Such a big enclosure. Next choice

Talk to Violet:

  • But Eric will simply bypass him. Charlie will smile and you will receive an achievement "Please smile".
  • And in the middle of the forest.
  • With barbed wire.

Violet says that Eric must stop, because what follows is a forbidden forest:

  • Forbidden Forest?
  • What else does this mean? Violet?
  • Ugh, reeks of drama.

Then:

  • What is the Dark Path?
  • Maybe someone can explain it to me?
  • Dark path? Forbidden Forest?

Next choice:

  • It sounds creepy.
  • I don’t know what to say about this.
  • What's really there? - the friends will just throw up their hands.

Then:

  • And is our signal coming from this forest?
  • Not much of a prospect.
  • (Don't say anything).

Eric sees a very long fence and asks how long it is:

  • Because of some scary stories? The girl did not ask this question.
  • (Don't say anything).

Eric will go further along the fence:

  • Could you dig a hole under it? No.
  • Maybe there's a hole in the fence somewhere? No.
  • And me, unfortunately, too.

Charlie will report that he walked near the fence as a child:

  • And why is that?
  • Didn't you climb over the fence?
  • So this wasn't forbidden territory for you? Like many children, restrictions backfired on Charlie.

Next choice:

  • Hee hee, I see.
  • Your poor parents. Charlie will feel sorry for himself, for which you will receive the “Charlie” achievement.
  • (Don't say anything).

Then:

  • Is it your friend?
  • And what happened?
  • The name seems to be made up.

Next choice:

  • Laughing emoticon.
  • Was Charlie famous in town? So does Billy.
  • (Don't say anything).

Then:

  • You really intrigued me.
  • Was it that scary?
  • Do you want to tell us about it now? Charlie asks to forget about everything.

Further :

  • Bummer.
  • Called himself a milk mushroom...
  • Yes, you just intrigued us. Ash supports you, you can persuade Charlie to tell you everything.

I mean, nothing happened:

  • I'm interested in that too.
  • What did he want to do?
  • Oh, come on.

That's when Eric will be back:

  • I was about to get worried.
  • Speak of the devil.
  • How's it going with the fence?

He'll say he didn't see the wire from afar, but it's definitely there. Charlie will offer to continue the story about his buddy Billy and ask where he left off:

  • Billy was kicking a machine gun.
  • No idea.
  • Dad beat Billy up - correct. If you choose this answer, Charlie will thank you, which is what it takes to achieve “Charlie.”

Charlie wants to tell it like it is:

  • Yeah, let's just tell the truth.
  • You washed out, didn't you? Charlie really wanted to do this, but he managed to fight the urge, he stood and watched

  • (Say nothing).

The guy will say he stood there and watched Billy get beaten up, then he started sobbing:

  • What else could you do?
  • There's no shame in it, but he's no hero.
  • Couldn't you have intervened?

Charlie's shout had an effect, because thanks to it a lot of people started to pay attention to the beating of the guy:

  • Did any of them intervene? Billy's father noticed he was being noticed, and he let the boy go
  • (Say nothing).

After a while, Billy disappeared. If you ask him if his father is in jail, he says no.

  • I hope he's okay.
  • Yeah, but that's not a bad thing, is it?
  • I bet his dad had something to do with it - most of the theories had to do with the forest, not his dad.

You can ask Charlie why he lost interest in the Dark Path after that incident:

  • You know what I think? You can choose one of three options: Billy's alive; It was right to tell us; It's not worth telling anyone else.
  • Thank you for that story, Charlie.
  • (Say nothing).

Eric comes back to the conversation and says he found a place without barbed wire after all:

  • Great!
  • What's the problem?
  • Big enough? Big enough

The fence is kind of squashed in:

  • Adam...
  • But does that mean you can do it too?
  • (Say nothing).

Next:

  • Yeah, okay.
  • Be careful.

  • Good luck, Eric.

Charlie joins in, reminding Eric of his offer. You can interrupt him or ask him another question:

  • What's the offer, Charlie? That the guy will join Eric, but it will cost a lot of time.
  • How's your battery? This is the second such choice in our memory, but there will be at least three in total. Ask about battery life every chance you get to unlock the “Solid woods and dead battery” Achievement.
  • Will you be coming back through this place too?

Next:

  • Uh-huh, that's right.
  • Don't make a big deal out of it.
  • Charlie, come on.

Immediately after completing the conversation, you'll unlock the “Billy Blake” Achievement. It'll be time to go through the mini-games again!

Eric will return to the chat room and tell you that the signal on the Vega device has increased significantly. To get the “Darkness is a friend of youth” Achievement, first select the answer “Then you'd better get ready”, then:

  • Turn off your pocket flashlight. Ash will back you up. Keep pushing it.
  • Can you see something yet?

  • (Say nothing).

Next:

  • Then don't turn it off.
  • But what if someone's in there? Choose this option. Eric will agree to turn off the flashlight, and you'll get an achievement

The guy will get to the spot the device pointed to, only there will be nothing there:

  • Can you take some photos for us? (25 diamonds) - you will get some photos. For this you will get the “Own Eyes” Achievement
  • Please tell us what you see.
  • I have no idea.
  • I'm afraid you're right.
  • Then we've misunderstood how this receiver works.
  • Yeah, I don't know what any of this means either.

Next:

  • Fine, it was all for nothing.
  • But it was worth a try.
  • I had a bad feeling from the beginning.

Then opinions will be divided. Charlie won't want Eric to keep looking. If you ask him to keep his hands up, there'll be an option labeled “Adam must be here.” Charlie will also suggest that we don't know who the device belongs to or if it's been properly set up, and now are not the best conditions for a successful search in the woods. However, this won't stop Eric - he'll just go off the grid. Continue the dialog with Charlie and Ash, and then proceed to the mini-games.

You will be joined by an anonymous person who will warn you about possible dangers in the forest. The stranger thinks that it is you who is there, and at the end of the dialog he will advise you to hide. Go back to the group chat and tell Eric about it.

Choose the following options:

  • I have something to tell you.
  • Hide, now!
  • Eric, quick!

The guy will call you, and you can make out a man with a torch. Ash will appear online - you can choose any options you want until Eric comes back online to chat again. You can choose:

  • No, there was someone in the woods next to Eric.
  • With a torch.
  • Just a few meters away from Eric.

Charlie will order Eric to go back, but Eric will first want to find his flashlight, which he lost in the fall. He will also ask everyone to meet at his house. Choose any answer: if you agree, a fork will open with a choice of tea or coffee.

  • No one noticed Eric, since you warned him in time:
  • I'm so glad you listened to me.
  • But time was short, you barely made it.

Ash will ask how you knew about the danger, but Charlie will interrupt her and reply that it can all be told later. Eric will also send a picture (you can unlock it for 19 diamonds). It shows the entrance to the cave. If you answer “Question mark?”, a choice will appear with the word marked:

  • Why didn't I think of it?
  • I didn't, and it's a complete surprise to me.
  • You don't know what's in the cave, do you?

Eric will record a video - you can unlock it for 25 diamonds. Next:

  • Eric, we have something to say about this too.
  • There could be anything in that cave.
  • (Say nothing).

The guy will stop responding to messages, and a little later you'll get a call from Adam. Preliminarily, the fact that he showed up online will be told to Violet. At this point, the episode will end and you'll get the “Welcome to Redlog Pines” Achievement.

Note: You'll be able to use time travel to collect missing parts and get additional achievements, including “And Again”.